Nvidia’s GeForce Now has been quietly capping its founders’ frame rates

Nvidia’s GeForce Now cloud gaming service simply leapfrogged Google Stadia in efficiency, with a brand new $200-a-year tier that virtually provides you the ability of an RTX 3080 desktop graphics card within the cloud. However should you’re grandfathered into the unique $4.99 a month “Founders” tier, or pay $100 a 12 months for “Precedence” entry, you is probably not getting fairly what you anticipated — as a result of Nvidia has quietly revealed it’s capping the frame rates of 12 particular video games to make sure constant efficiency.

Nvidia now has an official support page (through 9to5Google) explaining the apply, after Redditors and others revealed that a wide range of video games had been locked to frame rates decrease than 60fps. It seems that Nvidia’s been doing this for fairly some time however just for a handful of demanding video games. I did a little bit looking out, and some people were already complaining about being locked to 45fps in Cyberpunk 2077 in December 2020, simply as Nvidia admits right here.

Murderer’s Creed Odyssey and Immortals Fenyx Rising are the opposite video games which have sub-50fps frame rates, whereas others run a bit increased. Right here’s the total checklist of video games the place frame rates are being restricted:

geforce now capped framerate

Whereas it’s not a very good search for Nvidia to retroactively reveal one thing like this, the corporate says the overwhelming majority of video games do run at 60fps or increased, and it does have an evidence for the boundaries:

For our Precedence Members, the utmost frames rendered per second is usually set to 60, or increased, for many of the 1,100+ video games we’ve onboarded to this point. There are some exceptions that we decided don’t run properly sufficient at 60 FPS on the GPUs utilized by Precedence members. So the default OPS for these particular graphics-intensive video games can’t be overridden. That is to make sure all Precedence members are operating a constant, high-quality expertise.

I simply discover it a little bit unusual that Nvidia selected to impose this as an alternative of giving its customers the selection between frame fee and graphical high quality — even many PlayStation and Xbox console video games assist you to select. However I suppose a part of cloud gaming’s pitch is that it may be extra frictionless. Possibly you don’t need to take into consideration graphical settings.

We’re asking Nvidia whether or not it can decide to letting the brand new RTX 3080 tier keep freed from frame fee caps sooner or later. In a briefing final month, GeForce Now boss Phil Eisler promised that it will be a special class of expertise. “With the 3080 tier, it’s unique entry to 3080 — each time you play, you get a 3080, even should you’re operating at 300 frames per second.”

That’s not true of GeForce Now’s free tier, which might use digital GPU methods to separate one bodily GPU within the cloud between two customers. That may make the service less expensive. We’re additionally asking if that occurs within the Precedence tier.

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