Technology

A fan-made fix for GTA Online’s slow load times is actually being added to the game

A Grand Theft Auto On-line fan that goes by the moniker t0st posted an investigation into the game’s infamously slow load times on PC, with a solution that improved things by up to 70 p.c. And evidently Rockstar was taking part in consideration: the firm has confirmed to PC Gamer that t0st’s fix is reputable, and it will likely be implementing their ideas in a future replace to the game.

“After a radical investigation, we will affirm that participant t0st did, the truth is, reveal a facet of the game code associated to load times for the PC model of GTA On-line that could possibly be improved,” the firm commented to PC Gamer. “Because of these investigations, we have now made some adjustments that will likely be carried out in a forthcoming title replace.”

In accordance to t0st’s detailed publish explaining the issue and their solution, they have been first motivated to discover the drawback after noticing that it took almost six times as lengthy to launch into the on-line mode for Grand Theft Auto than it did the story mode.

After analyzing the code of GTA On-line because it launched, t0st decided {that a} foremost bottleneck was due to single-threaded CPU processing of a 10MB file that seems to include an inventory of each merchandise that may be purchased with in-game foreign money. The fix is twofold: it reduces each the time it takes GTA On-line to examine that checklist and supplies a much more environment friendly technique for checking for duplicates through the use of a hash desk. Collectively, t0st’s fixes managed to lower down load times from roughly six minutes down to slightly below two minutes on their take a look at machine, an enchancment of about 70 p.c.

Rockstar hasn’t stated when it’ll be implementing t0st’s updates to the game, however GTA On-line followers pissed off by prolonged load times ought to hopefully see some reduction quickly.

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